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ST Micro's Kyro II & Hercules' 3D Prophet 4500 |
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Jun 18, 2001, 09:00am EDT |
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Performance - Mercedes Benz Truck Racing By: Dan Mepham |
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Well, what have we here? We have a $120 Kyro II defeating, and very soundly defeating, a GeForce 2 Pro across the board, particularly in 32-bit color, where the 3D Prophet 4500 performs as much as 20% faster than the GeForce 2 Pro. In fact, it's reasonable to assume the Kyro II would very probably defeat a GeForce 2 Ultra as well.
Again, we see the same pattern of almsot identical performance in 16-bit versus 32-bit color. Only at high resolutions does the performance begin to separate, which we suspect is due to the card running out of texture memory when in 32-bit color, forcing it to swap over the slow AGP bus.
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1. Introduction 2. The 3rd Dimension, Bringing Worlds to Life 3. Immediate Mode Rendering, The Industry Standard 4. Tile-Based Rendering, A New Approach 5. Rendering Overview 6. ST Microelectronics' Kyro II 7. Hercules 3D Prophet 4500 8. Test Setup & Procedure 9. Performance - Fill-rates & 3DMark 10. Performance - Quake 3 Arena 11. Performance - Mercedes Benz Truck Racing 12. Performance - Unreal Tournament 13. Performance - SPECviewperf 14. CPU Scaling Performance 15. FSAA Performance - Quake 3 Arena 16. FSAA Performance - Unreal Tournament 17. Summary
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