Below you’ll find the results from the benchmarks we discussed on the previous page, we’ve taken the liberty of keeping it short and simple this time, so you won’t have to go over an exhaustive number of pages with benchmarks at every resolution. The reason for that is simple; these cards will not be able to play with AA and AF turned on at anything but a 1024x768 resolution, which usually looks, and performs, worse than without 4x AA and 8x AF at 1600x1200. So we’ve taken the liberty of only running Far Cry, Doom3 and Half-Life 2 at 1600x1200, which results in acceptable framerates for most of the cards. Lowering the resolution of course means you have more headroom, but at a 1600x1200 resolution it is the graphic card doing most of the work, instead of waiting for the processor at lower resolutions, so you’re gauging the performance of the graphic card without factoring in system performance too much.
As is evident from the benchmarks the GeForce 6600GT AGP puts all of the previous generation graphic cards to shame. ATI opted to put the Radeon 9800 Pro up against the GeForce 6600GT AGP, but not even the Radeon 9800XT can keep up, effectively putting the 6600GT AGP well ahead of the pack. So in summary, what does the GeForce 6600GT AGP bring to the table? Quite a lot to be honest; the majority of the 6-series features, compatibility with AGP motherboards and solid performance, as is evident from the benchmarks. To put it simply; if you are shopping for a new AGP videocard at around $200 then look no further, this is as good as it gets.
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