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  ATIís R520 architecture, the new king of the hill? 
  Sep 16, 2005, 09:30am EDT 

Splinter Cell

By: Sander Sassen

Splinter Cell is a very shader heavy game and sees a huge performance boost from running two graphics cards in SLI as can be seen from the benchmarks. The extra pipelines that the G70 architecture has over the R520 clearly make all the difference here as the Radeon X1800 Pro and XT are no match for the GeForce 7800GT and GTX. The previous generation GeForce 6800GT and Ultra mean business as well when run in SLI, easily outperforming all single cards.

1. Introduction
2. Half Life 2
3. Doom III
4. FarCry
5. Splinter Cell
6. Conclusion

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