Just bought a new computer today and already having problems with the ATI Radeon 9700. WinXP keeps crashing about 30mins after turning the machine on. It changes resolution and says that hardware has malfunctioned. Looked on Microsoft's website and the error message reads as
This is an extremely common problem that ATI feels is most likely due to power supply problems. The 9700 is a hungry card and a voltage drop to the AGP slot, or insufficient power to the card supply can cause the loop. The problem is, this looping thing is a WinXP thing and means there is a problem with communiction with the videocard. It just doesn't narrow it down the the million things that it could be caused by...drivers, irq conflicts, power, motherboard problems, heat, GPU malfunction, vid card memory overheating...bla bla bla...
I'm in the same boat and have yet to come up with a fix other than underclocking the card. My suggestion is to get a program called Radeonator. Click on the Overclocking tab and instead of sliding the memory and core speeds higher, slide them all the way back (about 212core/212 memory) and then run your benchmarks and games. I bet dollars to donuts it fixes your problem.
thank you for the help but i think i've narrowed the problem down to the motherboard.
its an ABIT SR7-8X and on http://www.rage3d.com i found out that it is, at the moment, uncompatible with the graphics card. i'm using beta bios drivers and there is a work around were u change the post write combine setting (or something to do with that).
This has stopped windows from constantly crashing but i am still unable to run certain games. For example Max Payne now runs but freezes randomly and the same story happens in Unreal Tournament 2003 (i've tried running the game on it's lowest settings, with the same problem occuring).
At the moment i'm trying to convince the company that I bought the PC off that they should try using a different make of motherboard, but as you can imagine they aint listening!!!
i also checked the power supply issue and i've got a 350W PSU and should only require a 300W PSU to run my system with no problems (in theory).
the saga continues.............
(excuse the typo on my system spec, it is infact 1gb ddr ram)
the games you say that dont work are direct 3d based games (ut 2003 having an open gl option), does this problem occur with other d3d based games? if so i reqomend you download the latest version of direct x (8.1b) if your running win xp you'l need to get the service pack.
if open gl games do run properly then you change ut 2003 to open gl by open the ut2003.inf file in the system directory of the ut 2003 dir. just qoute the d3d driver and un qout the opengl driver like so
I also have a similar probelm with Gigabyte Ati Radeon 9000
I've installed WinXP with Service Pack 1
When I connect my USR 56K External Message Modem to the serial port (COM1), the picture and sound freeze at certain intervals in, e.g., Media Player visualisations or in the game Heroes of Might and Magic IV (which is not very demanding I'd say).
When I remove the modem, I can play the game and the visualisation is OK, but the picture keeps freezing when I try to view a DivX (with all necessary software plugins), regardeless of the software I use to watch (microDVD, media player, etc.)
When I play music without 3D graphical effects, there is no freezing (so it shouldn't be the sound card)
Creative Labs Sounblaster Live Value 5.1 - PCI
Scsii Tecram adapter (with latest XP driver) - PCI
3com USR 56K Message Modem..external - Serial port (COM1)
Gigabyte 7VAX Motherboard
Gigabyte ATi Radeon 9000 - AGP
It could be many different things causing the lockups in certain games.
I have the SIS 645DX chipset, AGP 4x, and it works pretty well.
There are 2 BIOS settings I have to disable, or I will lockup and crash.
One of them is AGP Fastwrites, I must disable this.
The second is Prefetch Cache (don't know what this does), but when it is enabled, lockups and crashing. You can also install the latest AGP driver for your board that is NOT AGP 3.0 compliant, then your card will run in 4x mode, until the BIOS updates iron out the issues. There is hardly any discernable difference between AGP 4x and 8x, only a couple hundred 3DMarks here.
Don't know about the Power supply issue, I have always run a PC Power & Cooling Turbo Cool 425. I have never had any power issues. ATI released new drivers recently, and they work pretty well, but drivers did not solve my driver stuck issue, but turning off FAST WRITES did. That is one of those settings that works on some systems, and not on others.
amd xp 2200
radeon 9700 pro
512 meg pc2700 ram
msi kt3 aru m/b
s/blaster audigy s/c
win xp pro
drivers for g/card (126.96.36.19900)
the pc is really slow on 3dmarkSE i'm only getting 7700 my old graphic card was a g3 ti-200 and i was only getting 5000 with that. Any ideas my mate just put one of these cards in his machine and he's getting 9300 and he's only running a thunderbird 1400.Help!
regarding performance of your PC in something like 3D mark. there many factors involved when benchmarking 3d cards. perhaps your bottleneck is not the hardware it self are you using the driver versions as your friend?
certain motherboards perform better than others or maybe your friend has just simply overclocked his gfx card. either way 7700 3d marks is not that bad. its still more than powerful to play todays most demanding games. also i would think that you would be more concerned with the performance of games rather than a brenchmarking ultity like 3d mark or am i missing the point here?
This is A reply to Jake "either way 7700 3d marks is not that bad. its still more than powerful to play todays most demanding games." This Depends. If your a powerfreak like me and like to run everything In High Resolutions such as 1600 x 1200 or even 1024 x 768 with everything High IN the High 7700 is not what you want when it comes to buying the "most powerful GPU". I dont know about you people but I am waiting for the Geforce FX. I am sorry to bring this up here I mean The ATI is a very nice card its just I am a loyal Nvida guy.
ASUS A7v8x mobo (via v.4.43 4 in 1 drivers) (bios revision 1008)
athlon xp 1800+ (1533 MHz)
Hercules radeon 9700 pro (catalyst v2.4) (dx 8.1)
512 mb 333Mhz ram
Funnily enough UT 2003 works fine. I am also getting reasonable 3dMark scores of around the high 11000's. My problems arise with the original UT. It will enevetably freeze or the screen will go blank after anywhere between 30 seconds or 10 minutes of gameplay. Also Hercules 3d tweaker dosn't work at all. After I restart after installing it the computer completely freezes in windows and I have to do a system restore. Any help or views would be appreciated.
i am replying to Wyatt Hatfield, i have a gf 4 ti 4200 64mb, and i manage to run games like ut 2003 in a resolution of 1024 x 768 with maximum FSAA enabled in the driver. i get very playable framrates.
yes i agree that the geforce FX looks very nice but can you name any games that are out at the moment that support pixel and vertex shaders? i know i cant. i bought the ti 4200 64mb because t was cheaper than the others and i do not regret my purchase esp. since i get a 3d mark of 7340 which could be improved by me getting a new motherboard with PC2100 ram. and anyway it is impossible for a comsumer to get hold of the world "most powerful GPU" since nVidia and ATI have got line ups for the next few years.
i like to think i have a moderatly powerful machine, i know this because all my favourite games run smoothly on it, this includes "ut 2003" and "emeroir: battle for dune" even though i still only get a 3d mark score of 7340. and anyway 3d mark is not a real world brenchmark anyway you should be using a game to do that.
what i would reqomend Cameron Semple do is to make sure he is using the same rendering driver in the orginal UT as UT 2003. i know UT 2003 defaults to D3D so you may want to make sure the orginal is also running in D3D, if it is you may as well try it in Open GL
Thanks for the suggestion but they were both running with d3d I did try ut with open gl and it did the same thing. Counter Strike also has problems I have already tried it with both d3d and opengl. It freezes in the game. I am starting to think that it might be a hardware problem.