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  OnLive Aims to Replace Game Consoles 
 
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angryhippy Mar 25, 2009, 06:51am EDT Report Abuse


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Dublin_Gunner Mar 25, 2009, 07:17am EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
Interesting indeed.

Although I'd imagine a hefty enough connection speed would be required, with ultra low ping times - though they seem to suggest otherwise.

Its nice in theory, but I dont see our broadband connections being super enough everywhere for something like this to really catch on - especially considering we're ISP reliant.

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angryhippy Mar 25, 2009, 07:35am EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I agree though internet speeds seem to slowly be improving in the U.S. If you're willing to pay. And you're still gonna need some disc space for save games I would think though size is pretty minimal. I use GameTap at $10US a month, though you still actually have to download the games. One problem I've seen is one game won't even load with a particular GPU driver where as another might require that same driver to work properly. And there's no multiplayer as of yet. And no patches. Maybe more of these would fuel an ISP speed war? nah, not likely.

Get Hippied out!
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TamTheBam Mar 25, 2009, 08:20am EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles

Lol Meats posted a thread about this too.
Hmmm... I'm a bit pessimistic about this, but I;m interested...

....I'm back, but only as a part-timer... :)
bossa ritchie Mar 25, 2009, 12:00pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
So you will more or less you will have a Dumb Terminal with its brain on a servcer somewhere, in theory it sounds good, looks good and could pull it off, but past experience with any Dumb Terminal/Server relationship ive seen has yet to impress me and in some cases work.

Ecosse Mar 25, 2009, 12:46pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
Seem to remember something along these lines coming out of the Xbox camp when HD-DVD failed in that they would not be supporting Blu-Ray due to their push on HD downloads coming for both movie titles and gaming...........

Interesting times.

Ecosse

Specs here > > > > > http://tinyurl.com/ecosse08
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Suspended User Mar 25, 2009, 02:59pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
You mean I can play COD4 on my Wind? YES!....j/k

Mike L. Mar 25, 2009, 04:48pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I really don't think the connection will be an issue and I say this because they've obviously taken into account people that cannot afford a 3 - 5Mbps connection. Let's not forget our friends overseas - lord knows they're not as advanced and capable as some other parts of the world.

I think this is a really good step toward alleviating the monopoly/stranglehold that the GPU and Gaming Industry currently has on the market. If you ask me, OnLive is a real slap in the face to each and every single video game programmer in operation. You know why? It's because OnLive proves that with proper and efficient code, you don't need two HD4870x2s in CrossFire in order to play a sloth of a game like Crysis.

___________________________________________
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<a class= Mar 25, 2009, 04:57pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I'd much rather upgrade my hardware and know that my PC is hella fast and I OWN IT. Versus some datacenter somewhere not to mention I'd have to pay fees like for my cellphone, just to play all the games. It's kinda like steam. You buy all games but they're not really "yours", they're somewhere on "steam" and you have to have an account, and internet to access them and etc..

I'd much rather own my own PC and own my games right here, physically. If I buy something, I wanna have a CD that I can load up into my machine, no internet connection required, no "activation." Just like good old days. Maybe it's too late now as all businesses are shifting to internet content.

_______________________________________________________
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BoT Mar 25, 2009, 05:04pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
it's clearly stated that you will need a broadband connection. maybe not 3-5 but 1.5 mb at least. this is not your average computer game that you can also play online or the steam version of it. evrything will have to be calculated and rendered remotly and then be relayed to you. this will accumulate a lot more traffic and with higher traffic the latencies will go up too. this might not be significant if only 100 or 1000 people playing but what about 10000 or 100000? it's not uncommon that online communities grow easily bigger then 100k and if even half of them play at the same time, gee wiz, it's gonna be a nightmare.

You can either be part of the problem or be part of the solution.
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angryhippy Mar 25, 2009, 05:41pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
Some other things that showed up on the news wires. Backers include Time Warner and Autodesk. OnLive's founder and chief executive is Steve Pearlman the guy who developed Web TV. The service was launched Tuesday at the Game Developers Conference in San Francisco. OnLive, which has been in development for seven years, has deals in place with 10 publishers to provide new game titles when they hit the shelves.

http://snipurl.com/ek3ox

Get Hippied out!
http://www.angryhippy.net
Me at work: http://tinyurl.com/3nvncb3
My rig! A Blah blah.With a blah blah! SWEET! http://tinyurl.com/4yujmff
Da Beast! http://tinyurl.com/3sapr2b
i5 3570K 4.6GHz http://snipurl.com/26r3cot
Win7-8 Pro 64bit
B Mar 25, 2009, 06:06pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
To me the idea is unrealistic simply because of latency and the fact that it is a service.

No matter how fast you internet is, there is bound to be some delay in the process of rendering the game, recording a video of it and then transiting the video data to the player. Unless they get extremely low latency between the player and the machine, the delay will deter the gaming experience.

Another issue I have is the fact that it is a service. The more you play the more it will cost. For serious gamers, this service can get expensive fast. If they have a flat rate, the service is dedicating one gaming machine per gamer which I would image would be quite expensive (ie. pretty much renting the hardware).

It is a cool idea but I don't see it replacing consoles and PC's as gaming machines.

angryhippy Mar 25, 2009, 06:40pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I like subscription gaming. I'm currently playing Kane and Lynch, Painkiller Overdose, S.T.A.L.K.E.R. Ghost of Chernobyl, Splinter Cell Chaos Theory, Warhammer Dawn Of War, Jerico and about 15 others. For $10 a month. No limit as to how many I want to download and play through the GameTap interface. Maybe some are dated but the price is right. I would think it would be a monthly service fee somewhat like NetFlix where you have a limit and need to end one to get another. This wild speculation is brought to you by angryhippy Information Systems and B.S. Distributors Inc.

Get Hippied out!
http://www.angryhippy.net
Me at work: http://tinyurl.com/3nvncb3
My rig! A Blah blah.With a blah blah! SWEET! http://tinyurl.com/4yujmff
Da Beast! http://tinyurl.com/3sapr2b
i5 3570K 4.6GHz http://snipurl.com/26r3cot
Win7-8 Pro 64bit
Gerritt Mar 25, 2009, 07:42pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
Payton,
As much as I hate to disagree with you, the OnLive service is nothing like GameTap, nor the Steam powered games that you've come across.
OnLive controls EVERYTHING, except your browser.
OnLive does permit games to be played on very low end HW, but requires that everything be controlled by them.
I'm suprised that you are advocating this service, as the monthly charges have not been published, but their total control over your gaming experience has. Please see the rest of my rant on the "the future of gaming?" thread.

Ad Astra Per Aspera
(A rough road leads to the Stars)
We all know what we know, and everyone else knows we are wrong.
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Mike L. Mar 25, 2009, 08:11pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
Brendan Gonsalves said:
No matter how fast you internet is, there is bound to be some delay in the process of rendering the game, recording a video of it and then transiting the video data to the player.


That's no different than what is currently happening today. What people don't seem to understand about gaming over an Internet connection is that your overall gameplay is subject that little RJ-45 cable coming from your modem to your PC. The strength of your PC has very little influence when playing online. However, OnLive is aiming at factoring in ONLY the Internet connection and not the computer itself - hence why you're able to play Crysis using an integrated GPU. ;)

Another issue I have is the fact that it is a service. The more you play the more it will cost. For serious gamers, this service can get expensive fast. If they have a flat rate, the service is dedicating one gaming machine per gamer which I would image would be quite expensive (ie. pretty much renting the hardware).


Why would you have any issues? It's a service. And just like any other service, a fee has to be incurred. I highly doubt the "more you play the more it will cost". It's not some "Pay As You Go" cell phone plan. If that were the case, OnLive would cease to exist after it's first month. I would imagine it to be like a membership. Maybe a flat rate per month or maybe per year like XBOX Live. We won't know until it has launched and specifics have been revealed.

It is a cool idea but I don't see it replacing consoles and PC's as gaming machines.


I agree. But that's not what they're trying to do. They've simply found a way for EVERYONE to be able to enjoy playing a video game on their computer. Not everyone is as wealthy as they want to be and can afford to upgrade his or her computer like every... well, whenever they so please. They've simply leveled the playing ground if you will. I for one think it's a fantastic idea.

___________________________________________
I am what you would call depressingly comfortable...
kOrny Mar 25, 2009, 08:25pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I really think that if this works good, even if we have to wait for the internet speed technology to get better, consoles will become a thing of the past. Computer hardware is always better than console hardware or it quickly outdates it anyway, and consoles already cost over $100 from the start + the monthly fee you have to pay to use it online.

If you can play any game you want (singler player or multiplayer/online) anytime on your TV in HD running on a super fast up-to-date computer with this thing, and all you need is a fast internet connection + a monthly fee, why not use it?

I pay $47/mo for my internet: 17710kbps / 4375kbps (http://www.speedtest.net, just now). I'm sure thats enough to use this thing.

I just think its a good idea.

B Mar 25, 2009, 09:22pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
k0rny said:
I pay $47/mo for my internet: 17710kbps / 4375kbps (http://www.speedtest.net, just now). I'm sure thats enough to use this thing.

I am sure your internet would have no problem. However, stack on the monthly fee (not yet released) and you could be paying $100/month to game.

Brandon DeCoppel Mar 25, 2009, 09:53pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I don't know... this all seems to good to be true, if every gamer is logging on I find it hard to believe with a reasonable monthly fee that this could be run well...

Lovin' Windows 7
kOrny Mar 25, 2009, 10:45pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
I don't think they'd charge $50/mo. Thats $600/yr! Similar video game services are relatively cheap. I would assume they'd be in the same ballpark.

Sean Costello Mar 25, 2009, 11:34pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
im gonna guess it will be roughly $25-30 a month

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kOrny Mar 25, 2009, 11:55pm EDT Report Abuse
>> Re: OnLive Aims to Replace Game Consoles
When you think about it, as the technology betters, this will be a logical and universal way to play video games. Everyone will be on the same format, being able to play against each other and there will be no need for a console and buying/renting games. All it will come down to is having a TV (HD or not) and a fast internet connection, plus the monthly fee. I say its worth it, as long as the quality is console/computer-like and latency is not an issue.

I think this has potential. Maybe not today, but most definately in the future.


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